I had almost forgotten about this blog, as I intended to update it weekly whenever I accomplished something. The great news is that I finally received a job opportunity focused on the networking field, and it appears that the first phase of the interview went well.
Despite the huge library, it is always a struggle to overcome its speedrun challenges. PS2 requires heavy investment to experience the best version of some games. Seeing all of this makes our heads hurt or just come to a good conclusion as to why speedrunning back then was probably very expensive compared to now since the current generation has fair competition on PC due have the Load Time Removal support.
It’s been so long and I guess that I finally managed to start this.